Technology Graduate / XR Developer / Digital Product
First-class multimedia technology graduate with 10 months of professional XR development and ongoing independent AI-assisted product development. Unity, C#, Meta XR, immersive UI/UX - and the full-stack and DevOps workflow behind shipping real products.
I’m a first-class BSc Multimedia Technology graduate from Asia Pacific University, with 10 months of professional XR development behind me. I cut my teeth in VR and AR — building mixed-reality experiences on Meta Quest 2 and Quest 3 with Unity and C#. any shape. Turns out that’s also the job — building the layer that bends so nothing above it has to break.
Today I’m building digital products end to end — from product planning and immersive UI/UX to databases, VPS hosting, domains, email services and deployment — using AI-assisted development to prototype faster and ship working software. own — navigation, swordsmanship, cooking, front-end architecture. My job is simple: point the ship forward, keep the primitives sharp, and make sure nobody aboard ever has to give up what they came for.
Building a pre-launch healthcare product end to end - product planning, UI/UX, frontend and backend integration, databases, VPS hosting, domains, email services and deployment. Using AI-assisted development to prototype, configure infrastructure and troubleshoot.
Developed a confidential mixed-reality team-building application for Meta Quest 3 using Unity and C# from prototype to completion, contributing across programming, UX research, Figma-to-Unity UI, interaction design, testing and AI-assisted prototyping. Demonstrated the product to government and private stakeholders.
Worked with an IMU doctor and lecturer to improve a browser-based immersive 360-degree surgical-room onboarding and medical quiz experience.
Delivered hardware and software troubleshooting, local network support and day-to-day IT operations for a small business.
